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Amazing concept, amazing art, amazing story, amazing characters...

I was confused by the visual novel and clicker game mix at first;  however it worked really well. I loved everything about the game, and the ending(s) was satisfying even though the characters were interesting enough for me to want to know what might happen next. I love how well written all of the dialogue is. [idk if the names are spoilers] Y. is awkward, but none of his behavior is so strange that it doesn't make sense(I could kind of say the same for C. and E., but they are all awkward in very different ways). I fell in love with everyone. I usually dislike characters like R., but for some reason I feel like he was different, because I loved him (maybe he wasn't too obnoxious or extremely ridiculous with his behavior?). I could go on about each character, but I've already written quite a lot. I just want to say that the part with awkwardly cute hand holding was my favorite. 

One thing I didn't understand- You are prompted to continue harvesting each type of berry after you get all that you need. I don't understand this from a gameplay perspective, but the way it is presented in the story makes sense, so I'm not really upset about it.

Also, I love how you turned a very cliche story on its head and were able to do so in such an original way.

(1 edit) (+1)

re: berries, originally there was a final request list from the witch which required all the kinds of berries and would explain more about the witch and her motives, but that was scrapped for scope reasons and just the berry harvest prompts were left in the game since i felt story-wise the hero wouldn't want to just stop afterwards (:

thank you for playing! (i'm glad you liked r. and the awkward hand holding haha)