Not a large update, mostly under-the-hood work:
Features
- Rest of the interiors of the starting town, notably the windmill and luthier's hut.
- Re-implemented locks and keys.
- Basic console: ` key to toggle, only has a few basic commands (giveplayerlute, giveplayerstrings, giveplayergold [amount], changemap [name]).
- Basic and ugly minimap: m to toggle and left click to view larger - contains info about NPCs and building names.
Issues
- Due to changes in how items are programmed, gold is temporarily unavailable to be picked up as an item. Use console command in emergencies (see above).
- Due to changes in how characters are saved, any characters saved before this update cannot be loaded. They will still exist on the drive, but unable to be loaded until I make a system to restore outdated saves.