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0.0.3a Update Summary Sticky

A topic by kbennett created Nov 17, 2016 Views: 202
Viewing posts 1 to 1
Developer (1 edit)

Not a large update, mostly under-the-hood work:

Features

  • Rest of the interiors of the starting town, notably the windmill and luthier's hut.
  • Re-implemented locks and keys.
  • Basic console: ` key to toggle, only has a few basic commands (giveplayerlute, giveplayerstrings, giveplayergold [amount], changemap [name]).
  • Basic and ugly minimap: m to toggle and left click to view larger - contains info about NPCs and building names.

Issues

  • Due to changes in how items are programmed, gold is temporarily unavailable to be picked up as an item. Use console command in emergencies (see above).
  • Due to changes in how characters are saved, any characters saved before this update cannot be loaded. They will still exist on the drive, but unable to be loaded until I make a system to restore outdated saves.