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The Bricksperience

Build brick-building sets from the perspective of a minifigure. · By DasMatze

Missing bricks Sticky

A topic by Cr1TiKa7 created Jun 05, 2018 Views: 2,023 Replies: 51
Viewing posts 21 to 24 of 24 · Previous page · First page
Developer

I haven't forgotten about your requests but I don't think there will be updates anytime soon.

Since I am a perfectionist, I always notice aspects that could be improved. I tried to rework some features and messed up the project. If I find the time to work on it I will most likely start again from scratch.

I hope you can understand. Thank you for playing my game!

Any estimated date for a new update?

Hey Hey  DasMatze

I hope you're doing well in this difficult times :)

As you stated above, you won't update the game anymore unless you rework it. I discovered your game just some Days ago and was wondering if you could maybe make a tutorial (or something alike) on how to add missing bricks. I did some research but couldn't really get my head around it :P

Developer

Hi! Thank you for showing interest in this old project of mine. Unfortunately there's no way for anyone but me to add brick models. You can only request them in this thread, but as you know, I'm not working on it anymore. However, I'm on the verge of quitting my job, so maybe I will have time soon.

To bad, it's the only good Legobuilding-like game out there :)

I'm sorry to here that about your job, i imagine that it must be tough in this times (Don't have a job, so no idea what's going on :P). Anyway, maybe you could make a Patreon Account or something similar, for those who want to support you. I gladly would :).

Wish ya a nice Day :D

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Two desperately needed pieces that in at least half of the older space sets are:

3839(a)

4081(a)

There's also 3298p90 which is a brick with a print on it but it is used in more space builds than a lot of other pieces period, nevermind that it is also the single most missing brick of those missing on its own... there aren't even groups of different prints on the same brick that add up to as many... but it is the "Saturn" space logo used on all the old space stuff on a long wedge which was used for almost every vehicle with any sleekness! :) I understand if you don't want to put it in for consistencies sake but it's kinda important.

I also wondered if the three classic space minifigs might get the few remaining pieces of them added? The Red, White and Blue space minifigs were the only three space minifigs for a long time and since they are just colour varients there is just their helmet, "Saturn" printed jersey and face (apparently the standard smiley face is missing in Bricksperience??) to get them added! But again, if, for consistency you'D prefer not...

I've a spreadsheet with many more missing pieces but I've not the time to get all the numbers into here atm... will edit with them later.

The full list of non-printed ones; most common to least:

  •  3839a
  • 4081a
  • 792
  • 3962a
  • 3942a and 3942b
  • 795
  • 793
  • 4288
  • 4285a
  • 3640
  • 3639
  • 3613
  • 314e (also known as 3148)
  • 6099
  • 4479
  • 4287a
  • 4228
  • 4221
  • 4220
  • 4089
  • 3324d
  • 3070a
  • u9132
  • u9068
  • u1126 
  • u1125
  • 794
  • 6208
  • 6048
  • 4746
  • 4597
  • 4475
  • 422
  • 122c02
  • 165
  • 20
  • 2336
  • 2348a
  • 2401
  • 2408
  • 2418a
  • 2426c01
  • 2428
  • 2448
  • 3067a
  • 3144
  • 3149e
  • 3614
  • 3876
  • 3943a
  • 3947  

Space Minifig missing parts (everything else is already there... except maybe a radio but that is above as it is often attached to station models):

  • 3815
  • 3842a
  • 973p90

Printed parts; most to least common... tbh the first three codes worth cover like 80% of cases:

  • 3298p90
  • 3004p20 and 3004p90
  • 3039p23 and 3039p32 and 3039p34
  • 3010p04 and 3010p05 and 3010p41 and 3010p918 and 3010p928
  • 3939p91
  • 3069bp05 and 3069bp06 and 3069bp25
  • 6099p03 and 6099p07
  • 3068bp07 and 3068bp08
  • 4858p90
  • 2336p90
  • 3070bp06
  • 2408p04

Thank you if you are able to respond :) and thank you from the bottom of my heart if you able to fix these and for coding such a neat little concept game that could last for as long or longer than Lego!! :D :D

(2 edits)

Just a quick add to note that there is a file on my github repo (see the user made sets thread) with an updated list of needed brick numbers, they are currently in number order but I'm intending to add how many sets I have LDRs for are missing each block so they can be prioritised! (Also I have found that there is indeed a block in Bricksperience with a print on it... but I'll let you off since it is a for a milk carton! ;) - Are you made of the White stuff? :D :D

[Edit: To save hunting for this the URL is:

https://github.com/PhoenixRiver/bricksperience-models

With the file being called "missing_bricks.txt" - it is a little out of date compared to the sets already available from the github and they still don't have how many blocks are missing but it's a start! ;]

hey, no idea if anybody even goes here anymore, but i have some missing bricks that maybe you could add (if you still visit this)

30258pc0

3069bpb030

57360

30225b

2453a

92586p01

50340

50337

62808

54657

30256

3023a

6014c02

Hello :)

I still visit but I'm yet to find a way to add new bricks, though it might be possible by messing with the internal files once I work out how to build the correct brick files... then again it might, at best, be only a limited number by swapping out other bricks that are dupes (due to some bricks having multiple IDs) or little used *shrug*.

In the mean time I am still adding sets to my github:

https://github.com/PhoenixRiver/bricksperience-models

which you can add to Bricksperience (BS) by putting the"sav" in your user account's AppData/Local/TheBricksperience/Saved/SaveGames directory or importing the "ldr" files into the editor and setting them up with the build order and other stuff (it's why I supply the binary BS files... the big sets are a lot of work indeed!

P.S. Tell me if you finish the London Bridge model but I'll warn you, it is over four thousand pieces and gives even beefy computers a run for their money until you've built a lot of the pieces... too many pieces to calculate physics for!

I did finish the London Bridge model! It had serious performance challenges until the bricks settled but then it was fine. Turning down a few settings also seemed to help.

WOW! Your PC is clearly a better setup than mine, I once waited an hour (with minimum settings) for the bricks to settle but wasn't able to get enough done that when I loaded the save I was ever able to complete it!

I'm also impressed at the time you put in to complete this one, great job... I'd love to know what you thought and whether you found any issues with the build order or things I could fix (I know there are some blocks that have a render problem when in your inventory but I'm not able to fix those without deviating quite a bit from the original model I'm afraid - maybe the original dev might be able to fix it in the future if they have time and inclination)

I also want to ask if you are interested in doing other models that large... there are a few and I enjoy the process of getting the models into Bricksperience format so I'm happy to do more but I dropped off doing them (in favour of designing my own models) as I received little to no feedback on them! If you have any other preferences I'd be happy to hear those too although the brick selection is limited and so even with swapping bricks for others that work there are limitations there (particularly with sets that have more custom bricks, of course).

Anyway, hope you enjoyed our work :) <3

It's just relaxing to build Legos while watching a silly video to the side. I've built every set that's available besides the Marina Bay Sands (which seems to be broken/grayed out) and saved Tower Bridge as the "final boss".  I don't think there were any issues with the build order for Tower Bridge. 

I enjoy the diversity of experiences that building different types of larger and smaller sets brings (but larger than the Tower Bridge might have too many issues). The only ones I didn't really like were the tiny ~10 ish piece animals that barely look like anything.
Thank you for all of your work on this!

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I enjoy building them while listening to podcasts, at least once I've ironed out as many kinks as I can... With Tower Bridge I had to move the piles because the autoplacer put the colours so far from where they were needed (especially the most used colours) that I ended up having to hand place them all, usually I don't care so much but because this was such a large and, especially, long build the autoplacer just wasn't set up for it!

I enjoy the building ones the most so they are probably optimised the best, like changing the standard to only placing doors and windows once the top block is also in place made it harder for people to block themselves off from the stairs (assuming they didn't have flight) though later I also reworked them to have the door mostly open (though that doesn't always help in some builds with tight spaces!) I also have a lot of nostalgia for the old space sets since that's what a lot of what I played with as a kid, though also some technic but those sets are a lot more work to transfer across and the requests I received were for simpler builds (which those are not, especially from a lego character's perspective!) - that's also the reason for the large number of small easy builds (Lego is a children's toy (too ;) after all! :D

Oh, I should apologise for the Marina Bay Sands model... I have yet to complete the build order for it - the small model buildings are probably the hardest ones to do as they seem to have been optimised for block count and compressing as much as possible into a small space which means they have huge numbers of blocks for such small pieces as well as specialised pieces used in strange ways to get a good match to the original buildings in a small space... they are kinds impressive in a way but the build order is really hard to organise because base pieces are often rotated ninety-degrees to build the sides of the buildings which means I have to rotate the build progression with them so it make sense but then I have to make sure that higher pieces don't overlap with lower pieces in a different rotation as well as make it hard for the player to place pieces that block their view of where unplaced pieces go (something I find frustrating, hence caring about it!) The Marina Bay Sands model has multiple rotations with many possibilities for overlaps and hiding pieces that are not structural and therefore might not yet be built hence it isn't finished yet... and I have to admit it might be a while before I get a chance to finish it - I don't have much quiet time to have the time to build the model in my head and then work out the potential problem points... I'll check my personal git to see how far I am from completion but I think the one in the public git is the latest.

In case it is of interest I'll mention that the majority of the ones I currently have on my slate are larger figure-scale buildings, a few more space ones and a few fun builds like the medieval ones and the "multiple models from one set" ones (e.g. the three beach huts and the seasonal houses). In summer I might get a chance to work on some technic ones for myself! :)

Edit: P.S. Do you have any other block style games you could recommend? They are a firm favourite here, Bricksperience included despite it's lack of development.

(1 edit)

I had a chance to look at the current state of things and found out part of why it got left for a bit... took me  couple of hours (that I only sort of had) to sort things out but apparently I was half way through shifting a bunch of things into a new category ("Heavy Plant") because the "Town" category (which is really "Town", "City" and non-descript mixed together) was getting too big, especially with some of the models I had planned for the future (which I have now found) but have no time for.

I also added three new (lower-medium sized) sets that had been queued but got lost in the mess of uncommitted changes and found a fourth that will need a bit of work before it can be added but is close (but also apparently incomplete, so maybe it will have o stay in limbo until that is also sorted out!!)

I don't know when I might have time to do more but now that the mess is sorted I feel more confident abut seeing if I can knock one or two more out (assuming RL doesn't whack me over the head again! ;)

Hope you enjoy the sets and thank you for the motivation to look at this again! :) - I tried out a couple today and the bug bit me again... just like it has been biting me my whole life! :D

Added three new sets today, just some small boats to get my hand in again (the hovercraft brings back memories though, nice realistic model that "works" - you'll see ;)

Nice, I built them too! I check back every now and then to see if there's anything new there and I really appreciate the work you're doing.

Thank you :)

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