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darn , cannot play . Intel GPU's do not have vulcan support . Can you make this in GL3 instead ?

I'll take a look. I might be able to get a web version working. I'm not sure if Godot 4 has GLES3 support yet. I assume that's what you meant?

I looked into it a bit to see if i could get it to work, and it looks like GLES3 is sadly only partially implemented in Godot 4 at the moment. So i cant make it work.

Yea its ok . Ill try it on a friends machine . That's one of the reasons i'm afraid to go to godot 4 . Hopefully they get GL3.3 fully implemented later.