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Hi, the main and only issue with the controller in my case is this alt menu plugin i use (www.youtube.com/watch?v=3V-I1rsoQuY). 

I have more than 4 characters. As you can see, the 4 first characters are show in all the screen and if i want to change the formation, see skills/status/equipment of the 5th character  i must click the Left/Right arrow to continue.

But it seems to have a weird interaction and when i press the arrow buttons it reacts as if i'm touching the 1st character and makes imposible to continue to the fifth character. That's why i had to disable all the touch/Click controls. I hope i could explain it well.

Hi there!

Thanks for the explanation! In that case, you really don't need to disable all the touch/mouse interaction with a plugin. I believe, your best move would be to remove/change the position of the directional pad from the scene menu and add a new button to handle the arrow buttons on the menu.

Meaning, that put the buttons in a place where they will not be above anything that can be touched/clicked.

Otherwise, you will have to wait for me to do a fix(only next year). It would be helpful if you can send(google drive, dropbox, one drive, etc...) a sample project replicating this issue ^^

Hi,

Yes, the first thing i tried was exactly what you suggest, but the menu plugin works using all the screen space and makes everything touchable. I'm not in a hurry with this project, so i can wait for the fix. I'm leaving a Google Drive with a sample project. Thanks for the fast replies :)

https://drive.google.com/file/d/1rrebchGrSa5KIW2tdazefG5L8JqRPwy5/view?usp=shari...

(+1)

Hi there!

Sorry for the lateness =/

But I believe I fixed your issue. You don't even need any other plugin that messes with the touch/clicks. 

If you press a mobile button, it will only execute his function, and will not execute any interaction below him.

(1 edit) (+1)

It works perfect now. Thanks again for your amazing work :D

Nice! Thanks for the feedback, and have fun!