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Suggestion: Renaming bones and other instances in outliner/tree

A topic by Lattapotta created Sep 12, 2022 Views: 106 Replies: 2
Viewing posts 1 to 3
(1 edit)

Hi. I just tested the trial version and I'm considering buying. I bumped into some issues but they might not be bugs. I need more testing.

However, I couldn't for the life of me find a way to rename things, and I found myself soon overwhelmed by  the numerous things just called "Bone" in my outliner. It'd be easier to navigate the outliner if I could rename things. Maybe a freelancer sent me his sprites but named them in a confusing manner, so it'd be great if one could also rename them. I didn't see this feature in the roadmap either, so I thought I'd suggest it. I hope it isn't an insurmountable challenge.

Best regards, Lattapotta.

(1 edit) (+1)

Hey, there is actually some bugs related to 3d and animation which will be fixed in the next update.

About renaming when you click on an object there are inputs related to this object on the left panel called selected. The first input is the name of the object so you can click in it to rename. (I can share a screenshot if necessary)

Maybe double click could be added to rename directly in the tree. I'll check to do that, thank you !

(+1)

Added double click on scene tree item to rename in 0.12.2, thank you