Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Corebreaker

A fast-paced action-platformer game with rogue-like elements. · By aQuadiun

Single Jump Doesn't Work To Reach Platforms In Areas, Making The Game Unplayable

A topic by Veldax created Dec 06, 2022 Views: 276 Replies: 5
Viewing posts 1 to 2

I tried the demo for a bit, but the game is unplayable for me right now because from the beginning of the game, I can't get the character to land onto a platform with just a single jump by holding the A button down, thinking for him to jump higher when you hold it down, but it doesn't work. Maybe the platforms are a littler too high to even go up in some levels, since I can't figure out how you get the meta-progression orbs or something that lets you buy an upgrade to jump higher by holding down the jump button.

In addition, I can't seen to figure out what the buttons are for an X-box controller, since all of the controls in the "mapping controls" menu are for a keyboard, which I don't use for real-time games or hack-and-slash games like this one in the category.

Thought I share that thought right now, since I don't want the game to be unplayable just because the character can't reach a platform through a single jump onto it, banning you from ever be able to go back up, especially when you missed an enemy in a combat room on a higher floor then you and you can't reach them due to a single jump not getting you to the next platform. At least make this feature where a single jump reaches you to a platform just slightly above ground from the beginning of the game.

Developer

Hello! Thank you so much for playing and for you feedback :)

You can open the map (TAB) and use teleport to back to previous/above rooms. I'm improving the tutorial to show to player that he can teleport. Also I'm redesigning the rooms layout for better navigation.

For the full release there will be settings for controllers too.

Thanks!

Hi, aQuadin.

I got your reply, and I have a follow-up respond on the matter.

1. To clarify what I was talking about, I attached a picture of the character under a gray platform, and that anytime I try to make him jump onto it, he cannot land on such platform, no matter how long I hold down the button. Why can't the character jump high enough to land on the platform right above him?

2. The teleport won't work if your in a room with enemies, since you're banned from opening the map until all enemies are dead in a room, and if there was an enemy on the top right floor space next to the right door, it would create a softlock where I couldn't progress on the run because I can't get the character to jump up to that floor without upgrades to kill the last enemy, and I'm forced to go to the main menu to retry the run or go back to the surface. Did you forget about how you can't teleport out of rooms if enemies are present.

I think that should clear up what I wanted to state. I can't understand why the demo was made in a such as a way that jumping with the character can't reach gray platforms like the one in the below picture, and I can't continue playing the game if the character can't ever reach regular platforms in plain sight. Did you prehaps put them too high up that he can't reach them and/or not added a feature by default where pressing and holding the A button doesn't make you jump high enough to reach said platforms.

Let me know what you say and the matter, and have a nice day.

Sincerely,

Veldax


Developer

This is weird. You should be able to jump on that gray platform with no problems. All rooms were designed to be fully navigable. Maybe it is a bug on your jump, I will try to find out the issue, if you have any more information that can help me out please let me know. Thanks!

The best I can say about my situation is that I eventually was able to buy the upgrade that says "pressing and holding the A button lets you jump higher," but even after buying the upgrade in the meta-progression shop, the robot still couldn't reach the platform. Is it possible that can be due to a weak graphics card, low FPS, etc. since my computer is a regular old computer, not a fancy one like the faster gaming computers you might see at a store?

Then again, the way platforms were handled on my end is that even when I was directly under gray platforms and just standing under them (no moving), the character still couldn't reach them, and maybe the game on my end is making the gray platforms higher then they should be on either lower resolution or weaker graphics cards, since I have hear that weaker graphic cards and low FPS can cause more bugs and issues then higher performance computer, which some people don't own. Could that be a cause, if possible?

Developer

Yes, the low FPS might be the problem. I will investigate it and try to fix the problem. Thanks for the information ;)