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Jam Pricing

A topic by Ari_I created Mar 04, 2019 Views: 312 Replies: 3
Viewing posts 1 to 3
Submitted

Hey, I was wondering if people had thoughts on putting prices on games made for tabletop game jams. I know that for video game jams, the etiquette is to make your game freely available for the sake of sharing it with other participants, so it caught me off guard that not every game has been free in recent tabletop jams.

On one hand, if people are creating finished projects, they deserve to benefit from that, but that does establish a particular spirit for the jam.

I don't have a clean solution. Maybe creators could make projects free until the end of a jam and then change the price, which would make things more available, but cut into the value of the game.

I'd be glad to hear other thoughts on this.

HostSubmitted(+3)

We at RPGDF are firmly committed to the compensation of all labor, and do not hold game jam entries to any standard of pricing. We encourage all entries to charge for their art whatever price they are comfortable with, should they choose to charge anything at all.

Submitted

That makes total sense, thanks for the response

Submitted

Since my game is very much a prototype I chose to make it free and will make a later remake or more complicated version with a raised price. The final game as envisioned I'd probably charge $5 or $10 for but I don't have time within the jam timeframe to get it where I want it to be for that price.