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(5 edits)

also, I have a suggestion. I just got ran up on and killed by elissu immediately after saiko took the infirmary room key from me and yelled for me to chase her. That could be a part of the gameplay. But from what I gathered, they are designed to kind of take turns "playing with" Akira and work together. I also gathered that they poke you a little bit because they want you to run so they can play their cat and mouse game. They don't seem to like an outright kill because they don't seem to enjoy that. It's the "game" for them and then the kill if you don't play it/get tired/"break" like a toy. I don't really see them stepping on each other's toes, but there are sometimes in the game that they actually do just that. I feel when one is playing a game, like say, being on your back, counting down in the room, or wanting you to take try and get a room key from them that it would be smoother to figure out a way for the other to kind of go along with it. Even if they make it more difficult(hinder you) by like shoving you down and making you slowed for 12s, following you, or waiting outside to ambush while the other counts down inside and you scramble to unlock the door, etc. Sometimes the other one just knocks the door down and start trying to attack you. Unifying their ai to kind of complement each other would make it smoother and in my opinion. Speaking of the countdown, they sometimes break it if you open the door before they reach 5. This is if you get too close to them or if you open the door before they are done counting. I think it would be more fitting for their character to have dedication to their games.  Great game as it is though. edit: also elissu attacked me for a random 10 points of damage while holding a room key(playing the key chase game)saiko was behind to deliver the finishing blows. The brick doesn't always stun for 5 seconds. They immediately recover at times.