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The combat interface disappeared after the first attack. In case it matters, my first choice of attacks were to have Drew use the tech that hits 12 times and Tabitha use the big laser that hits 9 times. I still managed to win the battle by remembering the order of menu options, but then the game stopped doing anything after Tabitha declared "Land, ho!".

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Yes, I shamefully neglected to fix that during play testing. I fixed it after I uploaded. So I must apologize.

The skills your protagonists can use are entirely intentional. They were meant to have more skills, but due to the limited time (and me managing it poorly) I was not confident enough in adding them in without them breaking the combat even further. Also, the game had a bit more dialogue after Tabitha said "Land, ho!", again another mistake I happened to fix after I uploaded it.

I do plan on uploading a patched version soon. Again, I apologize if this came off as more of a disappointment than anything.

It didn't come off as a disappointment. It's just harder to comment on something that's so clearly incomplete, since there's less indication of what was intended. I stuck to mentioning what's wrong because there's always that chance that the creator didn't already know about all the bugs yet.

Understandable. I will make more of it to show what was actually intended here. Though, that won't be till after the Jam is over. If you are still at all interested.