Thanks for your kind words! I am going to patch the game in the future to fix a few of the problems, as well as add an endings guide. I probably should have done it in the first place, but oh well. The reason it was originally omitted was because there are really only ~3 endings, but I do agree it could still be useful. (Maybe a chance to add a new ending or 2, eh?) And most of the Easter Eggs are in the form of random events this time around. Each time you play a lot of the dialogue is mixed up.
About the death screen, it's part of an ongoing bug that I'm having trouble fixing, where the mac version doesn't properly restore renpy checkpoints. I don't have a mac to test the game on in real time, so it's very hard to fix. On the previous version, the game would crash every time you even entered a battle, so it's a bit of an improvement at least. I'll try some more to fix it. :P
Thanks again for your comment, and I am happy to announce that I'm working on the next game as we speak. I have pretty big plans for it, so it might take a while.
(P.S. I swear that Magnets account isn't me, but I love them, whoever they are.)