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Hi there!

There are several reasons that this can be happening. So I guess the best way for me to take a look at this is to have a sample project replicating the issue.

So I can better test and find the error. Can you try to provide me with that? Upload a sample project somewhere and send me the link so I can download it.

I made the sample project and just tested it. It works as intended there, leading me to believe the issue is another one of my plugins but there are many, and I already mentioned the ones that specifically work with regions afaik. Would it help to list my plugins? Or would it be better to send a project with all of them running at once, so the issue is replicated? I just thought that it was bad to send whole projects full of people's plugins even with a credit list.


I will try turning some off and on to see if I can locate the conflict. In the meantime here are the plugins.

Community_Basic

Eli_Book

SRD_SuperToolsEngine

Gimmer_Core

Yanfly Core, Yanfly Battle

OcRam_Audio

mv3D (I am keeping it off to test, and it isn't working right with it off either)

-many battle screen plugins-

YEP : Item Core, Move Route Core, Synthesis, Region Restrictions, Event Region Trigger, Event Chase Player, Event Chase Stealth (it may be move route core or event chase stealth?)

GALV: Puzzle Functions, Cam Control

SilverEngine Dash Stamina

Gimmer TimerControl

-a bunch of message plugins-

I guess it's better if you try to locate the plugin that is conflicting so I can try to understand the problem and see if there is a way to create a patch.

But if you are using the Yep regions, maybe try to set te jump regions to an ID that does not conflict with the Yep region Ids you listed on the plugin parameters.

Otherwise will wait for you to find the plugin that is conflicting.

(1 edit)

Thank you for responding, by the way! I think I found the culprit: the region restrictions for jumping work fine with "YEP_MoveRouteCore" turned off. They are set up to be different regions. It's not a plugin I'd die without, but if there were a way to get it compatible I'd love to try. Idk if you would want to bother, but I'll put the sample project with the MoveRouteCore added. It replicated the issue.

https://ufile.io/z6fgxwsp

My Windows Defender is accusing a virus on your sample. Can you try putting it into a .zip file instead of 7z ?

Also, it doesn't need to have 250 MB. I just need a single map, with the plugins installed, so I can take a look.

Sorry, I put it into a zip file instead. And I deleted everything that wasn't needed hopefully that reduces the file size: https://easyupload.io/zas5th

Hi there!

Sorry for the late answer. I found the problem. 

But first, you need to update my plugins. You are using version 5.0.0 for both Eli Book and Jump System. Update them to the latest version.


Second, after you set the region you want to prevent the player from, you also need to update the plugin parameter to follow a region rule for the jump:



And last, both plugins are conflicting with function names, but also with functionalities.

The fix I found was to comment or remove the lines of the Yep Mouve Route plugin. Open the plugin with any text editor and find this:


Delete, erase, or comment on this function. And everything will work just fine.

I'm sorry for getting back to you so late as well! Thank you for looking into it and all this information, I will be updating all my plugins in my next foray and will definitely refer back here to get them to play nicely.