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the aesthetic is great and the mechanic is very unique, the sound effects were good and the menu was very polished. I liked how the buttons made sounds and there was a smooth transition from the menu into the actual game. however you should work on polishing the movement and the level design. When you land on the ground there is some camera shake that instead of making the game seem more polished it sort of made the jumping seem clunky. There weren't really that much indication to the player on what to do and they had to have gone through the entire tutorial to have known what to do(the tutorial was a bit too long). 

thanks a lot