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(1 edit) (+1)

So, let me start off by saying the game is great and i'm looking forward to the full release.  I apologize if these have already been suggested but i'll add them here as well just in case

You guys need to find a way to make all the effects of a card visible when it's on the field. It's a staple of any  and all card games on the market. 

Why is it useful:
- users get information faster from the UI
- reduces the frustration of cards doing addition effects that users overlooked due to not hovering over every single card on the field

A screen with discarded cards (dead or otherwise sacrificed):

Why is it useful:
- again, quality of life that is a staple of all card games. As a user, i want know what cards i have left in my deck, especially since there doesn't seem to be an upper limit to stacking followers;


It's an absolute must if you ask me and would significantly improve enjoyment of the game ( at least in my case), since you already have to juggle quite a bit of information at any given time anyway.

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Hey Markaleth. Thanks for the feedback (and the bug report). A little note of correction: It's just me developing this thing, so bear with me :)

You guys need to find a way to make all the effects of a card visible when it's on the field. It's a staple of any  and all card games on the market. 

What "effects" are you talking/thinking of? There are a lot of conditional triggers that are impossible to visualize discretely for each one... Some keywords (stealth, barrier) have their own visualization, but many only have an icon - which is hidden once the unit has multiple active icon-only keywords.

A screen with discarded cards (dead or otherwise sacrificed)

Hm. I can imagine something like that as an option when you click on your deck. It could show you all discarded cards... Just have to figure out how to best display things without creating a lot of bloat. I had already gotten a suggestion in regards to the deck display so I'm thinking about it... This may be a post-launch feature though :)

Also, if you want to chat about your thoughts, feel free to join the Discord server.