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ThatGame.exe

A cryptic puzzle game about being a bad coder. Also ducks. · By BobboDev

[SPOILER] Complete list of folder and bug solutions! (Up to date!) Sticky

A topic by massacring created Jun 10, 2022 Views: 11,501 Replies: 37
Viewing posts 1 to 12
(18 edits) (+6)

Just as the title says, this is for those who are stuck trying to catch the bugs but want to experience the second ending.

NORMAL SOLUTIONS

STAGE ONE: Just hold space to make the platform move. Stand on the platform to get to the folder.

STAGE TWO: Point the camera upwards so you can't see the player. You can now walk through the wall to get to the folder.

STAGE THREE: You can just walk to the folder if you are far enough away from the duck.

STAGE FOUR: Resizing and moving the pause menu resizes and moves the stage. You have to keep scaling the menu up and moving it left. You will have to make it much larger than the width of the screen.

STAGE FIVE: Open the pause menu and either resize the window or move the scroll bar down. Line 9 is the solution.

STAGE SIX: By spinning your camera in circles, the giant duck will decrease or increase in size depending on the way you spin. You have to push the duck under the gap and then scale it up again. It will be easier to move if you scale it down first.

STAGE SEVEN: You can only move when the game is paused. If you drag the pause menu out of the way it will be easier to see. You have to hover over the edge where the folder is, un-pause and pause again to drop down and then move over to the folder while paused.

STAGE EIGHT: Once you have the first checkpoint, in the pause menu the "restart from checkpoint" option will appear. If you select it you will spawn on the checkpoint with the movable block in a position when you can push it to cross the gap. Get the second checkpoint and restart from checkpoint again. Now you can drop down to the folder.

STAGE NINE: On the bottom of the stage are 1s and 0s, 1s indicate squares that you can walk on, 0s you will fall through. Some of the squares are set randomly each time you restart the level but there is a certain path to the folder that is the same every time.

STAGE TEN: Create a file called "platformsettings.txt" and write "moving=true" inside. Put this file in the game folder or the data folder. When you go back into the game it should be moving.


BUG SOLUTIONS

STAGE ONE: Go underneath the moving blue platform, and it will push you onto a second level where the bug is.

STAGE TWO: You can obscure the player by rotating the camera so it's behind the furthest corner of the stage, then you can walk through the glass wall to get the bug.

STAGE THREE: Turn the sound off in the settings and the duck won't be able to hear your footsteps.

STAGE FOUR: If you open the pause menu, you'll find that on the bottom right there is a golden bug. To catch it, you have to move to the corresponding corner of the platform. You have to get to the very edge of the corner to actually catch it, but you don't have to fall off.

STAGE FIVE: Press CTRL+SHIFT+ENTER and another platform with the bug will appear.

If you're wondering where you find out those are the keys to press: Just go to the corner away from the displayed code and look up as high as you can, you should see a message telling you to press CTRL+SHIFT+ENTER to get the bug, you should always be able to see this message, regardless of your monitor. If you can't, you need to step back further :)

STAGE SIX: By spinning your camera in circles, the giant duck will decrease or increase in size depending on the way you spin. You have to shrink the duck as small as possible and push it through the hole in the wall behind the duck. Then if you scale it up it will push the bug to an accessible position. 

STAGE SEVEN: By pushing the duck onto the spot where you spawn, and jumping off the platform. You will now spawn on top of the duck, and can catch the bug.

STAGE EIGHT: Don't get the second checkpoint (if you already did you can reset everything by using the normal restart option in the pause menu). Push  the block with the bug on from behind til it slots into place, then drop off of the side of the level. You will respawn at the first checkpoint and be able to reach the bug.

STAGE NINE: The path to the folder is the same every time, but the path to the bug changes each time you restart the level. Just restart the level until you have a fairly easy way to reach the bug. It is underneath the stage and you have to fall through a missing panel to get to it, and time it right! You can also walk diagonally between squares to make it easier.

STAGE TEN: Create a file called "bugsettings.txt" and write "moving=true" inside. Put this file in the game folder or the data folder. When you go back into the game it should be moving.


Honorable mention
A user named Killallplayers has made a complete video guide for the game, you can find it here: 



(OUTDATED - solutions for the old version)

Old Honorable mention
A user named Flamegast made a complete video guide for the old version of the game, you can find it here: 

NOTE FROM BOBBO

Big thanks to massacring for putting this together. I have made some edits because I'm updating the game so often, but this guide has been v helpful to a lot of people! Really appreciated!

(+1)(-1)

Can you please share the 'all bugs collected' ending.

Developer(+1)

Nice, well done! However it appears that you accidentally found the solution for stage 7 and didn't realise - I'll just say - you changed a setting from it's default state and didn't realise ahaha


Also I can confirm there is a sort-of reliable strategy for 9 😎

(+1)

I just made the base-assumption that anyone reading already knows how to clear the stage, since you wouldn't need this guide if you can't even complete each level, and thus they can just walk on it.
Unless there is a second setting to get the bug? In which case yeah I must have done it on accident and then I have no idea what the intended way is haha.

I'll have to experiment a little more on level 9 then, I haven't been able to find a reliable way to make it up the ramp other than mostly luck, though the times I did try it was pretty easy to get the bug if you're just patient since you're at a place where you still have time to dodge the ducks as they appear.

Developer(+1)

Ahhh I get you. Yeah you can just take a wide birth around the duck and just about stay on the stage. No setting change required - which is the way my brother completed the level. Took him ages to find the setting! I'm impressed you thought of it so easily though :)

Basically with 9 (To avoid you looking for a solution that isn't there ) - the bug is on a set path and there's a point which is not too far up the ramp, so you can just sit there and wait for him to come to you. You may have already realized that idk :D

(+1)

wait really
I remember trying to go on the very edge and it still spotted me so I sat there for like 5 minutes thinking of what to do until it hit me
maybe I'm just dumb again, though since I thought of the setting I must also be somewhat smart hehe

I had no idea there was a safe spot like that, indeed that makes it more useful, I'll edit the post right away, thanks! :D

Developer (1 edit) (+1)

I think I just made it too hard to do, like most things in the game :D I didn't want people to walk past first time without trying and be like "wait what is the challenge here?" haha but I think I overdid it.

Oh btw, the spot isn't safe haha, it's just slightly easier than chasing it around all over the place.

(+1)

oops, yeah I see you didn't actually say safe I don't know why my brain went there on it's own lol

Have you figured out how to get the bug on level 4 for the newest version of the game

(+1)

I managed to get the duck to fall into place after resizing it by pushing it off the edge of the ramp, rather than the platform, so that it doesn't tip off the edge of the ledge.

(1 edit)

thank you

Developer

I hope you don't mind @massacring, I updated your post to match the latest version of the game and made a few clarifications :)

Thanks a bunch, I was just about to go to bed when I remembered I said I would fix this today, so glad I don't have to spend my time doing that this late now lol

Help level ten isn't working.

Developer (2 edits)

Did you type in lowercase? (uppercase should work really but I saw someone else saying it didn't)


Also what operating system are you on? What did you call the file? What did you write in the file?

(+1)

Windows 11 


also i love ur vids <3


Developer

Thanks man! Sorry for the slow reply.

That's so weird! I just double checked and that SHOULD work. I guess it's maybe a quirk of Windows 11. I'll have a think. Maybe send you a special exe to test. Will update :)

Unfortunately I think the problem is on Windows 10 too. Im also stuck.

Developer
I'm just wondering if there's any chance that you've downloaded the game more than once? And are maybe creating the files in a different location to the exe?

Same question to you daometh. Also could you try running the file as administrator and see if that helps?

I have an idea,

what if you make it were you change a text file instead of making a new one?

Developer

I'm just wondering if there's any chance that you've downloaded the game more than once? And are maybe creating the files in a different location to the exe?

try delet .txt from file name

Platformsettings.txt 

         platformdata.moving = true

Bugsettings.txt

          moving = true


⬆ These are the correct ones ⬆

It looks as thought you are creating the file in the "ThatGame_Data" folder rather than the base "ThatGameWindows" folder. That is probably your problem.

I'm lost on lvl 8's bug rn... after I noticed that the platforms reset on level reload, I managed to finish it but how are you supposed to get the bug?

(+1)

You can push the bug block without taking the 2nd checkpoint and fall

oh... how did I not think of that...

I have been to that point but didn't think of falling down

THX

(+3)

I created a completely up-to-date version took a while but just for fun I guess! 

you messed up the time stamps by putting them in the comment section instead of the description but other than that great work :D

Fixed thanks! I was using the comments to put it in the description but I forgot to delete the comments after.

*level 3 solution correction*

Open the menu,  go to the settings, disable the sound toggle and now you can walk to the folder.

No, the intended solution to the level itself is to just walk at the edge to dodge the duck
Turning off the sound also works, but that's actually the intended solution to get the duck

no dude the turning the sound of is the actual one, the walking on the edge may just be a miscalculation of the duck's range of hearing.

Well, Bobbo, the developer of the game, would disagree with you :)

Massacring is right, you turn off your sound to get the duck, but you just walk past it to get to the folder.

happy 69th anniversary day of this sub! 🥳

(1 edit)

Duck is not pushing the bug out on Level six on Linux  Disregard, I was doing it wrong.

I was completely stumped on the stage 5 bug. What were the hints to it? pressing a seemingly arbitrary key combination to spawn in the bug. Is it a key combination in the editor you used to make the game?