Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Bug With Sprite Sheets Imported as Seperate Images?

A topic by SpudBud created Sep 12, 2022 Views: 150 Replies: 4
Viewing posts 1 to 3
(1 edit)

Possible bug, unless I'm stupid and screwing something up.

Whenever I open a sprite sheet and import it as multiple images, it works fine. However, when I save the project and reopen it, all of the images in the project are replaced by the first sprite in the sheet. So far, I have not found a way to get the other sprite back.

This is the sprite sheet I'm using:

SpriteSheet, 32 x 16, 2 columns

Steps to Reproduce:

1. On PixelOver home, press "Open Sprite Sheet" button

2. Set column number to two. Sprite sheet should have a white circle on left, black line on right. Each cell is 16x16 pixels.

3. Press "Import"

4. Press "Import as different images"

5. You should have [filename]1 and [filename]2 in project. 

6. Save project as .pixelover file. 

7. Close project

8. Open saved project

9. Both images should now be the white circle.

I don't know if there is something I'm missing or if this is a known bug.

This doesn't seem to happen when the sprite sheet is imported as an animated image, however.

Link to the spritesheet im using: https://imgur.com/a/gxEbeBy

(+1)

Hey, thank you for the report, yes this is a bug, I fixed it for the next update. Maybe I'll do a release soon because I still have a lot of work to do with mesh update but I have some bug fixes to share.

Thank you. I can't wait to see where this project goes and the mesh update. I already love PixelOver and I hope this project gets magnitudes more attention in the future. It's definitely underrated. By far one of my favorite game development programs :)

Thank you, I will work on it ! About the issue it's now fully fixed.