Oh god this game aha. It had my heart racing. The character of Anilade is certainly cool, i love her animations and design. Nice work. I would love to see her in other types of experiences as well. My first run I couldn't figure out how to pick anything up and then finally figured it out when opening a chest I was behind, locking me forever in place xD I think having the item drop where you were captured is very frustrated if you're in the end area when you're captured. Maybe you could have a small barrel with a bunch of weapons that allows you to pick up something different every respawn. Also I found the attack delay was slow enough that most of my frantic attacks to keep her at bay missed entirely and didn't line up with my panic very well. I would love to play this with a bit more iteration/polish.