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Anemoiapolis: Chapter 1

Explore old malls, empty water parks, and existential dread · By Andrew Quist

Beta spoiler discussions

A topic by Andrew Quist created Jan 03, 2022 Views: 3,420 Replies: 30
Viewing posts 21 to 25 of 25 · Previous page · First page
(+1)

Just got done playing through the demo and loved it! 

After hearing about liminal spaces, I started looking for games to experience that unnerving feeling of liminal spaces and this game is just what I was looking for.

Pro's: 

  • Atmosphere was spot on, really enjoyed the locker room and lazy river segments. 
  • the Ambient background music and sound effects were top notch and fit the atmosphere very well. 
  • Voice acting was pretty good. 
  • The "entity" was a good addition and just added to the unnerving atmosphere. 

Suggestions: 

  • I know the puzzle's aren't the main focus of the game, but it would be cool to see them fleshed out a bit more. 

Overall, I really enjoyed playing through it and can't wait to playthrough the rest when it's finished! Awesome work!

I did enjoy it and wanted to just ask, is that last section where you explore, is that procedurally generated? I was walking for a good 15 minutes out of curiosity and just noticed it kept going and going.

Developer

Yup! All the rooms are segmented randomly and populated with models. It's a sign of things to come ;)

(+1)

I absolutely loved this game. It was a fun experience and I hope there are more procedurally generated hells to explore in the future.
The biggest issue I had was with footstep sounds. I think it's really important for a game that relies on ambience to have proper material specific sounds, like in the end with carpet vs orange tiles, or with the puddles in the beginning and even the start of the game with pavement and grass.

I look forward to more :)

It might be a big ask, I don't know how difficult it might be to do this, but maybe also add some simple water physics to make waves as you move around in it.

(+1)

Love the aesthetics, you did a solid job for a solo crew. Looking forward to the updates.

oh, and another +1 on the 'No Thank You, Shadow Person' option. plz.

Viewing posts 21 to 25 of 25 · Previous page · First page