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(1 edit)

What a game! The amount of polish is pretty crazy even with the extended time frame. Everything was very well put together, from the music and graphics to the various mini games. I must admit I ended up getting frustrated with the mini games on day 7 but still found it enjoyable for a time. Some observations from my play:

- The book stacking mini game often stops counting positive score after you drop a book which was costly

- The plant watering mini game had a tendency to stack plants sometimes which made overwatering the top one the only option

- The stocks mini game seemed to actually buy and sell after I clicked the button by just a bit. I'm not sure if that was intentional but it became hard to account for on the more difficult versions

- During the development mini game where you get + and - signs instead of word, the objects seem to have an exit animation during which they're still active, I assume they're activated by an area and if you leave and enter it repeatedly you can rack up extra score

(+1)

Thanks for your feedback, some stuff I knew and some things I didn't realise. I appreciate you taking the time!

  • Books - It only give you a point when you reach a new all time high. In hindsight this is a little silly as the game is hard enough already.
  • Plants - I made it do that on purpose, hoping the player would over water the plants and bring the wild card into play!
  • Stocks - This one was tricky. I'm not exactly sure why it's like this, but think it's related to me using a Line2D and Gradient w/ Tween to gradually reveal the line.
  • Development - Ahh I didn't know this, that's certainly a bug, thanks for pointing out.

Cheers!