Comments below clip;
You tickled the rebel in me, because I don't like to be told what to do, and I hate monotonous anything. Nevertheless, because sudden [and some] moments the character/protagonist became slowed down to a snail's pace, it got an entirely new twist.
I've stopped playing games that don't allow me to run, but because your game had the best of both worlds, and you so cleverly played with it, I gave it shot and give your game a big thumbs for its original ideas.
Well done and kudos to all involved.