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I've been looking through the spell descriptions, and I noticed that several spells (Shielding, Wood Skin, Fortitude, Steel Skin, Psionic Blast, and Water Wall) mentioned an armour save skill, but no armour save skill is mentioned. Are these spells supposed to modify defense instead?

Hey Mr cbadger85, this was a hangover from when I toyed with a contested attack vs defence options. All marked for editing but will be going with the following:

  • (Rune Magic) Shielding +4 defence for encounter
  • (Earth Magic) Wood Skin +4 defence for encounter
  • (Form Magic) Steel Skin +3 Damage Resistance (deduct from damage sustained) for encounter
  • (Shadow Magic) Psionic Blast, no physical damage resistance applies here
  • (Water Magic) (Water Wall, changed to defence 8.

Good spots, thank you for the feedback.