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(1 edit) (+1)

Art was great!  You even had screen transitions!  And you also fit in a great little tutorial.  It's also an interesting and novel take on the theme.Effects like lighting were done well, but may not fit the more light-hearted theme.  It seemed more like the lighting in a horror game and made it more difficult to lead the enemies, which is tricky enough.  

When I spawned onto the next level, I landed right next to an enemy, who proceeded to spam bullets at me.  Enemies should not appear so close to player spawn points.  Perhaps the area around them should be a little larger, so you could sneak around better.

Great entry, with just a few tweaks needed to make it really solid.  Good job!

(+1)

Thanks for playing our game and for the insight! Will definitely keep them in mind for the future =P