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Thanks for the detailed feedback - this is really useful :) 

I'd deliberately restricted the movement to 4 way as I wanted to evoke the feeling of playing a gameboy game, but feedback seems to be that 8 way would be preferred - I'll make sure for future projects that I consider whether a particular retro-style limitation actually improves gameplay or is just my nostalgia. 

I'll also bear in mind less is more with screen space effects, and try to provide options to disable or adjust the strength of the effect :) 

The chainsaw noise is my bad - didn't realise until too late! 

Thanks for playing :)