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Amazing art and polish! Graphically the game is a little "noisy", as in there isn't much contrast between background and characters, to the point where they meld a bit, but it looks really beautiful. The gameplay can get a little tedious with the constant mashing of the spacebar, but the idea of the arrow keys sequence to dodge is really cool. Also the fact that you need to hit the beasts so many times to beat them makes the player feel somewhat weak, which contrasts with how badass the player character looks. Simply alternating between weaker and stronger monsters would make it feel better I think. With some special moves and variation this has potential, great job!

You are right about the contrast between the characters and the background, that is the first thing we will fix after the voting period ends. I'm glad that you liked the core gameplay loop, we'll extend it with various dodge mechanics and skills in the future before we release the game!

Thank you for taking your time to let us what you think about the game!