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Aside from the problems with the controls, I think the "walk forward until you hit something" is stretching the AI definition a bit. Still, the concept here is good, there's a neat puzzle game that this could be turned into! Keep it up!

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Glad you liked it, isn't the theme collaborating with ai? (ai being a robot, machine, npc, anything but a human "as stupid as you want"), and isn't the player collaborating with a robot in order to reach the next level?