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It definitely feels like there are the bones, of a puzzle game here.  Though it seems like, I'm assuming because of the jam time limit, you weren't able to finish moire levels taking full advantage of the mechanics.  Which is unfortunate.  But it definitely started getting somewhere in the last few levels.

I will say it's not super clear on all the specifics of the game through the tutorials and the visuals of the game but I did manage to figure it out.  Though the fact that the visuals are mainly color based is definitely going to hurt a bit for anyone who is color blind.

It definitely does introduced some of the starting mechanics relatively well though which is nice.  Just not the best at utilizing all of them together in the time it has, and not the best at introducing the mid game mechanics.  There were some interesting attempts through gameplay which is nice.  But it was still a little vague on some of it, not too much that I didn't get it, but not very easy to grasp either.


Overall though an interesting and relatively well executed based for a puzzle game that witha  few more levels could probably really mess with the mechanics it setup.