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Really beautiful/thematic environment.

The narrative elements kept me wanting to play (which is awesome).

The platforming/terrain traversal was compelling too. In so much that I felt that the enemies and other ways of dying took away from that primary goal of piecing together an expansive space 64x64 pixels at a time.

Thanks!
Interesting point about the dangers. I think my main concern would have been that the challenge would have become too one sided without them