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Lv 5 Win!!! :DDD




My first lv 5 win! Yayyyy! Spooky Haunted Team for the win. And a full Technical team too!

I started with Woad and Gheist, which I love more and more the more I play, and the Haunted power helped a lot. I was not that lucky with the items (are the strong ones harder to find in lv 5 mode?), but I did find the Higgsomething Crest soon enough and slapped it on Woad to give back some dmg.

Later on I found my beloved Wyrmlet and the dmg ramped up from there. Finding Wyrmlet later is better than starting with it, since the first stage is quite fragile, very often. Later I found the Magus Hat and Wyrmlet benefitted a lot from it. And merged with the Repulsor gave a lot of Def to everyone!

Voss came close to destroy me, VERY close, but I snatched the win! :D YAY!

Lv5 is VERY hard, but it is supposed to be that way, so I think it's fine. There are some combinations that don't seem to work at that level though, at least without finding good items immediately.

Oh, it's good to mention that I did give almost every food to Woad and only later to Wyrmlet too, to ramp up its Int. Gheist was my good supportive buddy (even if it's technical, lol), but basically starved all the way XD But it's fine. It's a ghost, it doesn't need to eat! :P

Jokes aside, I really think Haunted team works quite well. And Gheist seems weak but it's not. Curse is very strong and comboes well with the Higgsomething Crest, making Woad a Judo Master using the enemies strenght against them XD

Love it. Very happy about this win.

This game rocks.

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Well done, and not the type of team I was expecting for Calamity!  None of the items were OP but they were all solid which I think is just as good

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New Calamity Win and NO WOUNDS SUFFERED!!! B-)

Kabu, Chikia and Scutter!

I started with Chikia and Scutter for the Tactician and "just 'cause" and it went very well! This time I got very lucky with the items though, and the events were positive or neutral, so it was ok.

Even if it's aggressive, Scutter can take some blows. Later on Scutter and Kabu made the shield of the team while Chikia ramped up some dmg with the Finisher.

I was SO lucky I found not one but TWO Iron Will! XD I sacrificed Kabu 's and Chikia's Abilities but they were often immune to dmg, which was great.

One key decision was to give Twin Claw to Scutter, so that it could attack two enemies at the same time, for crowd control.

A good run. It's fair to note that, before this, I lost like 4 or 5 in the first zone XD

In calamity mode, it's often "die early or die at the end".

I was quite surprised to win this run. I did not think Chikia could work this well, but it did. Very often I had to divide the dmg the enemies did: a little bit to Kabu and a little bit to Scutter. Doing so, very often the two of them attacked different enemies, which was annoying and not optimal. Chikia helped with that redirecting the attacks.

Only towards the end I gave Chikia the Iron Will, because against the final boss it was not that important (I found the spiky dragon one).

Very happy ^^

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I really like how different every team you post is :D

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Thanks, I like to change stuff and try new things. Your game is very deep, it's very fun to find new combos. I hope I'm not bothering with my posts and comments. I usually binge-play games for some days before changing and now it's Vanguard Monsters turn :P I wanted to share my thoughts, both for the joy of sharing and as a thank you for putting this up on web for free.

I'm a game designer too (but for tabletop rpgs) and I'm always happy when people take time to give me some feedback, telling me what they like, what they would like to see, what doesn't work and what does work pretty well.

If I have time, maybe in a few days I'll make a "final" post with my general thoughts of the game, before disappearing or, at least, stop making this comment section my own notebook XD ^^''''

Thanks again! It's also very nice to see the developer(s?) take time to answer the comments! :D

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Third Calamity Win! And PB time record for calamity.





I'll be brief: Started with Woad and Hydrim for nature combo and later on luckily  found Mabek in a random egg (not chosen paying mana).

It was already strong with the mass healing of nature, but then Spooky got in and boy it was a good run. Not perfect like the other one, but I really find fun the spooky team, like already said. Mabek could be my favorite for design, and Woad for gameplay. It's very interesting to use.

Got lucky enough with the items too.

The spiky dragon final boss could almost do nothing! Too much healing!

In general, I feel that the meta on calamity requires builds that are not ALL aggressives. It just doesn't work. Or at least not for me. There is the need of some hard monster able to take dmg, or some combos that heal A LOT. Or something like that.

This team is very well balanced, I feel. Supportive, Aggressive and Technical, with Nature and Haunted.

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And another Calamity Win B-))) I'm getting the hang of this hard mode now.

Magical team for the win.

I started with Karakai and Pyris for Magical combo and it went very well. Pyris can do some very good crowd control with its Ignite and Karakai takes dmg while lowering def and damaging around. Later on I was lucky enough to find Heart of the Sea and Scutter in an Aggressive Egg, so I had Aquatic too.

In general, it was very good. Good items, good combos. I feel like Scutter did not do that much, and the protagonists were Pyris and Karakai.

Karakai is really strong. I find it works well choosing "Calcify" and "Unleashed". The other abilities seem fine, but these feel better. Especially Unleashed.

Love this little Godzilla baby <3 It's one of my favorites for sure.

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He's becoming too powerful, I need to add a harder mode lol

lol jk, Im already working on a new mode

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Oh my god ahahah, a HARDER one?! XD Love it. This one is tough though! I swear! XD But I would be happy to accept the challenge!

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karakai dies to poison enemies for me early on nearly always

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Initially it happened to me too, but I saw that if you switch it at the right moment with another monster you can barely win without it dying. This happens very often, on calamity, for me. I put a "shield monster" to take most or all the dmg, I keep a strong dmg-dealer in the back and then, when the shield one is going to die, I switch them to avoid that. The poison is hella tricky because you have to switch them before, or divide the dmg.

I hate the little poison monsters. They are the worst XD

Very often, I find them more difficult than the "elite" ones.

Are there monsters with which you don't have this problem? Other bulky ones? Maybe Woad with a supporter that heals it? Healing is another strat I found that works well against them

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Tuskal just shreds most things.  With karakei both monster die, I too do the switch thing snail and bug tank are fine but with karakei I have to switch too early he simply is not as tanky against poison so both die.

Skimander frontrow damage scales insanely with speed not as holistic as tuskal but I think it can be more powerfull.

With my skimander builds I usually killed myself in recent runs either to the switch debuff or leeches because his damage was so insane. 

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Yeah, Tuskal is broken, I was thinking "monsters aside from it" XD

I don't know, I find Karakai very good in general, but against poison for sure Slagg and Kabu are easier to use thanks to their comebacks mechanic, I agree. But if you have someone that gives enough dmg, with Karakai, against anyone else Karakai really shines, tanking lots of stuff with its enormous Def.

Skimander I agree it's awesome! Tricky to use, but awesome. Love it with Chip to do Rumble dmg and stun around.

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Tried the chip gimmick but it is not about the abillity but his passive speed buff.

Did a run just now with pyris and tizik as offtank in frontrow that felt like it worked very well. 

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That sounds like a VERY interesting idea. I'll check it out!