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(1 edit) (+1)

There's no way to flag known mines.

There's no indication of how many mines are on a map.

There's no indication of how many mines remain on a map.

There's no shortcut to reveal known safe squares.

There's no first-click protection.  That is, you'll have to restart seven or eight times because your starting click will reveal a mine and end the game.

I do like the background, though.  It's nicely done.  And the forced reliance on memory makes the puzzle interesting.
 

edit:

Also, when in fullscreen mode, clicks aren't registered correctly at the left and right edges of the grid.  That is, if I click near the edge of one square (but still inside the blue square), the game thinks I clicked the next square over.  It's still somehow enjoyable, though.  

thanks for review, ill make sure to fix the stuff i can nwhen i get back to minesweeper if i ever do ( moved on to a pixel art top down styled game from september 2021 i  had in my old files)


ur review might not be 5*Stars, but the review itself in its quality is. Thank you,

Grimwerk.


From Durant Dev