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A nice twist on the dice puzzle game setup.  Especially having the die be able to "murder" the collectable.  Definitely an interesting additional challenge when trying to get them without murdering them.

Though I will say the instant reset was a little jarring for the first bit whenever that happened.  Not exactly what I was expecting but I figured it out eventually.  That reset definitely makes it pretty challenging to try and just attempt something though, which is not really what you want in a puzzle game where the entire loop is "attempt something".

It could be interesting on a side not e as well to have more variety of dice and see what mixups that could cause.  Could lead to some interesting setups for sure.


Overall a really interesting base and setup for a puzzle game that could have some very interesting additions.  I'm interested to see what else may be added whenever possible.