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Made it to turn 16! Definitely would have liked an in-game tutorial to help explain what was going on, but it did click after a few turns. Very neat idea, I wonder if you could do some sort of co-operative mode in here. Not sure how it would work, but this just has a feel of a co-op board game to me. Loved the presentation and need to think at each turn about what would be the best short-term vs long-term choice.

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Thanks for checking it out!

Yeah, tutorial elements are sorely missing. 

I'm already ruminating on how I can translate this to a physical game. It may end up being a co-op experience in that form. But for a video game, I'm not ready to tackle a multiplayer game lol.