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(+2)

I like the system, it's a huge shame the bugs make it unplayable. Visually it's splendid!
I think it would be interesting if you weren't able to change what sides the dice are facing, the dice were randomised and had different effects. Currently, it only makes sense to put three dice in the effects column and one in the row (as far as I understand the rules). Something more complex could spicy it up!
I would recommend focusing on the core gameplay first next time around, but congrats on joining the jam nonetheless!

(1 edit) (+2)

Heyo! The amount of dice effects should have been equal to 6 (edit. In full version), so you could make different variations and act differently from different situations. The right side's effect is just a dice roll - you can't predetermine it. 


But... Yeah, we messed up a little because of lack of time. Hopelite already fixed a few major bugs in an unloaded build though, so the game will be complete even after the time runs out, yeah! 


...and thank you for your feedback as well! ;D