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A jam submission

Dice OutView game page

Puzzle dice out of monster’s bowel!
Submitted by Niki Tonsky (@nikitonsky) — 2 hours, 45 minutes before the deadline
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Dice Out's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3394.1354.135
Overall#11833.3623.362
Enjoyment#15743.0433.043
Creativity#26292.9082.908

Ranked from 141 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 80 to 61 of 113 · Next page · Previous page · First page · Last page
Submitted(+1)

yes our games are very similar

Submitted(+1)

great cut scene

Submitted(+1)

I really liked the humor and whole setting of it, plus it's got some really fun puzzles. Great job! :)

Submitted(+1)

First of all, absolutely amazing job with the art and overall presentation. The fact that you had a little intro cutscene was phenomenal and had a fun feel to it. I also love how the character's eyes will follow your movements on occasion, great touch! The extra game feel of the level bobbing as you move it great. I definitely have trouble with these rolling dice puzzles as I find it hard to know which sides Im rolling onto at all times. But I loved the overall touches on this one!

Submitted(+1)

Great execution on an idea which despite having been implemented several times is always fun to revisit with some very cute art

Submitted(+1)

Love the monster's face while I roll the dice lmao, really gave the game some personality.

Submitted(+1)

nice job!  Looks like it could be a mobile or browser game already, which is super impressive for 48 hours :)


I liked having unlimited moves, that helped balance out not seeing the other sides of the dice (though that being added would also be nice)

Developer

I’ve seen a few games with same mechanic, one having time limit and another move limit. Honestly I don’t see how it improves things. I wanted to focus on fundamental thing you can (or can not) do with a cube, and I wanted players to discover them as they go. Limits might make better (harder) game but I feel it’s an artificial limitation that doesn’t play well with the theme

Submitted(+1)

I enjoyed the game. I liked arts, animations and the funny character. It would be nice to have hints for side values of the die, because several times I rolled to see sides and accidentally solved levels. The puzzle concept is popular at this game jam, but this execution is my favorite. Great job!

Submitted(+1)

I have seen a lot of games with this concept but this one takes the cake! I was frustrated at first that I couldn't see the sides of the dice so that I couldn't plan ahead but SOMEHOW THAT MADE IT EASIER??? I don't know how you managed to do that, maybe the level design is just really good but it felt great to just roll around until you stumble upon the solution! Great job!

Developer

Thank you! I had plans to show cube sides somewhere but as I developed the game I felt I can play it without it just fine. Would probably add it anyway if had enough time but jam is a jam

Submitted(+1)

I've seen a couple of similar games, but this one is really well executed in terms of controls, visuals and even story. In terms of the puzzles, only the 9th level really forces the player to think and strategize, but designing puzzles is difficult, so great job!

Submitted(+1)

Great art and I love the intro cutscene which gives the game some story. It's a shame that there are so many of these dice puzzle games in this game jam otherwise I think this would've stood out more. Nevertheless I still enjoyed the game :)

Submitted(+1)

This concept is not bad, but I am tired of it this jam. Nothing personal. I like the art, the music is strange litle bit, but mostly fain.

Submitted(+1)

Fun puzzle game. The art and music is amazing.

Submitted(+1)

Cool game!

A simple idea but a good execution. The game looks and sounds nice and the puzzles are challenging but not frustrating!

Also, the intro animation was really good :)

Submitted(+1)

Hilarious game idea, bowel movements are always the way to go :D
Well done, enjoyable little game.

Submitted(+1)

I loved the art style and overall polish of the game, the intro was also really cool! As others have pointed out I think only seeing one face at a time made the puzzles a lot more complicated. Without any limit on the number of moves I felt like it was easier to try many moves until one worked.

Submitted(+1)

Very well polished game! Animations and graphics are amazing :) Congrats!

Submitted(+1)

Pixel art and high-res art together looks weird.

Submitted(+1)

Super well polished! Just rolling the dice was a very fun experience. I wish there were more stages! Nice Job!!

Submitted(+1)

Gorgeous presentation, reminds me of Pixar's Ratatouille outro! Great!

Game feel is on point, audio fits perfecty! Really solid overall!

Submitted(+1)

I appreciate the character art and intro.

I like to give feed back so I'd like to point out the lack of consistency in controls. On the start menu the arrow made me think to click, but it wanted a button press. I played through all the levels with WASD, but that doesn't work on the level select for some reason, instead its arrow keys. 

Something easily fixable if you had a bit of time, but thought I'd point it out. Cheers~

Viewing comments 80 to 61 of 113 · Next page · Previous page · First page · Last page