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This game was just really slow and boring. I made it to level 5 without even needing to get into combat once. The mechanics are also really unclear once you do try to fight things. The mechanics of the game don't do a good job of explaining themselves, and when you figure them out, they aren't fun to use.

Though honestly, this game is just way too slow. Instead of every enemy taking their turn at once, each enemy takes their turn one by one and you need to wait for your turn to come before you can act again, leading to constant waiting.

This concept does have merit though. turn this into a puzzle and strategy game with a single large room and have all enemy movement predetermined during the player turn. Crypt of the Necrodancer would be great to reference if you end up going any further with this.