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Definitely enjoyed the core mechanics here. I found that trying to control throwing meter was hard to do while running around avoiding bats... It felt like there was many competing challenges for the player to think about at once -- maybe too many. In most situations, I'd need to run-to-avoid, hold the throw button, and hope that the die would get thrown a reasonable distance. whew. When it happened how I imagined, it felt great! Other times I just felt like I would rather run for my life and tap the throw button randomly until I succeeded.

Long story short --> Mechanics concept are great, but could have an easier warmup area to master the required skills.