Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This was a slick card battler. I love those crusty pixels and dirty synth tracks, a solid aesthetic all-around.  I was super surprised at the deep systems and mechanics you were able to work into the game - status effects, cards with multiple levels, several enemy types and behaviors.

I'm going to give you the benefit of the doubt and assume you were able to create all of this in the 48 hours of the jam, but I would have an easier time believing it if there were some kind of dice-related cards or enemies. I'm going to assume the "Dice" is the sun/moon random chance (are there 6 of them?) and if so, cool!

You did a great job with this! I had a lot of fun crawling through this shroomy dungeon until it started getting pretty difficult. It was hard to avoid using all my cards in the first turn haha