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(2 edits)

Sure, I'll have to add a flashing "PRESS ANY BUTTON TO START" to the title screen. I'll submit a slightly modified, much improved version after the jam.

The enemies do have probability distributions, which, if you learn them, you can beat them consistently. (also a little off, to be fixed post-jam, but they still work) Maybe that's not communicated clearly, a common theme here.

Thank you!