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Once we have the last fixes done (resolution option and a few last bug fixes) then we're going to get back to those builds :) We were trying to do the linux build for a while, but then trying to juggle that at the same time as patching the windows one started to make a lot less sense haha.

Timeline wise, probably will happen in January (I'm going to be taken out of action for the last couple weeks this month and then into January a bit).

Excellent. Thanks!

For what it's worth, I did get to run an earlier build on a pair of portrait-oriented (think rotated 90º) monitors in Windows, and the game displayed fullscreen on one display — quite acceptable — but the vertical was super-squished, to a degree that I couldn't read anything, and couldn't make out much of what was going on. It was funny, because the vertical is what I had tons of, with those sideways monitors.

Well, best of luck! I look forward to trying this out!