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(+1)

Its quite hard to understand whats going on when you die. The idea of having multiple dices is fun but i didnt understand at first. when you lost a life, you should add a feedback. Maybe not respawning at the beggining of the level. And yes, level design is not perfect. Maybe you should make your assets bigger and a simple level design. 

I thought that one of my dices was an ennemy. Make real differences should be better.

Quite fair, agreed - definitely confusing using the same sprites for players, enemies, upgrades, portals, etc.

Thanks for playing and for the feedback!