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Really cute game! I would definitely have liked to play a few more levels, but the length of the game is understandable given the time constraints of the jam. If you are planning on continuing development after the jam it might be nice to pause the game when you are in a chest or in your inventory because it can be kind of bothersome to have to deal with the menus while also dodging enemies. Out of curiosity how did you make the game? I see some elements that look kind of like they are from Scratch but I am not 100% sure (super impressive if this was made in Scratch)

I am 100% planning to continue development. Thanks for the feedback! I did make the game in Scratch so you are correct! I exported the game for the web using the Turbowarp packager... (That's part of the reason the game is so short...)

Super cool! I look forward to seeing future updates :)