I clicked on this one immediately after seeing the artwork. Gorgeous sprites!
I enjoyed the quirky presentation and overall weirdness. Presenting this as a "long lost" retro game was a fun touch.
I ended up not getting the hang of it. How many rolls do you get? It seemed to change all the time and I couldn't figure out why. When I finally clicked the Help button and found it was actually combos and how the dice work, I was confused.... why are 1s and 5s different? Are all other numbers zero damage? It was really unclear.
Plenty of good player decision points here. Which dice to lock/roll, which buffs/companions to take, etc. I just wish I understood what was going on a little better.
Oh, and the health values were really hard to see.
But still a really cool lil game y'all made here. Looks pretty good for just 48 hours. Keep making games!