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(+1)

I clicked on this one immediately after seeing the artwork. Gorgeous sprites!

I enjoyed the quirky presentation and overall weirdness. Presenting this as a "long lost" retro game was a fun touch. 

I ended up not getting the hang of it. How many rolls do you get? It seemed to change all the time and I couldn't figure out why. When I finally clicked the Help button and found it was actually combos and how the dice work, I was confused.... why are 1s and 5s different? Are all other numbers zero damage? It was really unclear. 

Plenty of good player decision points here. Which dice to lock/roll, which buffs/companions to take, etc. I just wish I understood what was going on a little better. 

Oh, and the health values were really hard to see. 

But still a really cool lil game y'all made here. Looks pretty good for just 48 hours. Keep making games!

(+2)

We probably should have wrote this somewhere but the game is hugely based off an old dice game called Farkle. I'm glad you posted the specific questions you had I'm going to try to update the description to make those things more clear. I actually worked for 20 hours out of the 48 during the jam so there's so many little things I deeply regret not being able to fix or clear up. Thank you for playing :)

I've played Farkle! A long time ago and I remember being adequately confused then, too!

Yeah, working during a 48 or even 72 hour jam can be rough. Great results all things considered