Hey! Thanks for the support!
Unfortunately there is no ETA by now. The project is slowly growing both in features and solidity. It currently depends on the Godot 3.1 release due to changes in the KinematicBody2D that will demand changes in the base structure of the project.
But I'm always updating everyone with the current state sending early access versions through emails. In the last update it was already able to do small platform projects. May I invite you to our discord channel, so I can send you the latest early version?