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I was immediately drawn to this because it has some similarities to my own game I made for this jam. I think that the controls work OK and I can see what I'm supposed to be doing and how to do it. But the way the platforms are arranged and how fast the character moves make the beginning extremely frustrating. Even then, I think I'd eventually get the hang of it if the auto-scrolling didn't kill me after my first mistake. Think this could be really fun with some tweaks!

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I didn't intend for it to be this hard but I think I got too good at it in development.  Thanks for playing

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Totally! That's happened to me, too. Playtesting and iteration are always so important to give perspective.