A bandit shot an exploding barrel, killing me and another bandit, and the force of the explosion blew a bear track back to them, killing them. So everyone died. That's just a wonderful game moment right there.
Very fun, great concepts. The use of bullets as direction, and rotate each turn, and managing movement/reloading is really clever. I wasn't always sure which way the barrel was turning and why, but presumably I'll figure that out on further plays. Only bug I got was a level reloading multiple times before deciding on a layout. I got it a few times, but nothing game breaking. Amazing this was made in just a week. Kudos!