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I love how immersive it is with the com system to the left and the fully fleshed-out computer interface. Space shooters have always been a favorite of mine, and this was a super unique one. If you plan on continuing to develop ORBS after the jam, my only comments would be that perhaps the cursor should be permanently visable on the screen with the camera and gun rotating to face it, rather than the cursor seemingly being stuck to the gun. I saw that I could move the cursor for the gun while I was in the process of attatching the ship to a surface, but the camera wouldn't rotate to match the cursor's position until the animation was complete. I also agree that faster projectiles would make combat a lot easier and more tactile feeling-- the sound behind the firing has a lot of power, so the force of the projectile should match. All in all, great game!