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Restarting the whole game when being caught by a sentinel was brutal.  The shooting controls were a little annoying to use, probably would have been better for the gun to just follow the cursor and be able to shoot while moving.  The map was way too large given the lack of actual activity going on in the maze.  Also, hacking the computers was very slow.  I like the overall concept but more action needs to be included and the shooting controls edited.

i tried to make a game over screen when you get caught by a sentinel, but forsome reason it doens't worked, so you just restart the game when get caught

about the shooting mechanics, i tried to make something diferent than you just run and kill everyone, but sorry if you don't liked it ;-;

maybe i needed to make a smaller map

thanks for the hints, i maybe will use then in a future game with the same style :D

I did play it a few more times and the controls felt better, probably just the weirdness the first time. Speeding up the hacking or adding a progress bar would have helped