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So, this game was good. It nailed the atmosphere, it was creepy, the monster was simple and spooky, and managing the need to balance stamina definitely kept me on my toes.

But the deaths. Please don't do it where you blast players ears with maxed audio and have a jumpscare for the death. It's not enjoyable and almost made me give up on the game. It's not a mark of good design, and in general is infinitely more frustrating than fun.

I'd like to see an expansion of this idea and future games you make, but please don't blow out your players eardrums in the future.