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(+1)

Fun game!

Cute entry! I liked the mechanics a lot. I've read a comment about how it is too hard, and at first I agreed with that statement; it was really rough to keep up. But then I started planning ahead, looking at what the next fire spawn would be and be prepared to go for my goal once the right spawn came up. After doing this, it definitely wasn't too hard anymore, it just required a different approach and I feel like that might've been what you were aiming to do!

I wish there was a volume slider on the web version (I hope I didn't simply miss it haha) and the dialogue was a bit too overwhelming for me, but besides that, with the aesthetics, the very responsive controls, and the puzzle-like mechanics, I really enjoyed this submission a lot!

I am glad you like the mechanics! Thank you so much for playing and your valuable feedback!

There are many things that we wished we could've done (accessibility options, music and SFX sliders, etc.) but due to the time limit we have to cut some features. I guess that's the charm of game jams. To choose some features to implement over the others.