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Any way to download this? Can't even save on web..

So, sorry. This is made to be played in the browser. If played in the app, it will crash, unfortunately. 
Your save file should be fine, till you delete your cookies.

Did you play the game, though? I have many visitors, but not really have any feedback yet, so I'd love to hear your thoughts on te game.

No, I'm playing in browser but when I wanna save it just says "SecurityError" & helow that "Failed to read the 'localStorage' property from 'Window': Access is denied for this document."

I'm giving you feedback right now.

I think that might be a problem with cookies. Do you block cookies somehow? 
Do you get an error like this with other games you try to save online?

Yes, I realize this is feedback. Well, you report a possible bug. And it is appreciated.
But it doesn't really tell me what you think of the game itself. :p 

I'll look into the error though, thanks for letting me know.

(1 edit)

Okay, I fixed it! I for some reason had cookies from third party websites (or whatever) blocked. I guess I never played a web game where you could save, so the error never occured for me till now. 

As for the actual game, I can't really give feedback yet. I haven't even left the first room/scene yet because after realizing I couldn't save, I didn't continue to play cuz I would've lost the progress anyway..
But now that I can save, I'll be sure to leave feedback when I've gathered enough to make an actual opinion. For now,  all I can say is that it looks pretty nice.

EDIT: Ok, you reeeally need to change the fighting system. The fact that you can't open your menu/inventory during a "fight" is bad enough, but that you can't even leave the zone during one is even worse. Like, besides trying to progress through the map, the main reason why you would want to leave a zone is to get out of a fight, heal up, etc. If you can't do that, you might aswell give me the "Game Over" screen instantly. Also, putting "fight" in quotation marks because.. they're not fights. Please give the zombies range so that once you're out of the range, you're not in a fight with them anymore. I'm speedrunning through a map and didn't realize I passed one of the zombies & it noticed me. So now, I'm tryna exit the zone but I can't because I'm in a "fight" with a zombie on the other side of the zone and you're telling me I need to walk through the whole map again, try to figure out which one of them looks like they're walking towards me instead of just walking randomly, and then kill them without getting any other zombies to notice me? Nah man. That's really bad game design.

And a side thing, but not that important if you make it so we can open inventory/leave zones during fights: the zombies are way too strong way too fast in my opinion. Like, third/fourth zone and you're already having trouble because the knife just sucks too much and you can't get a gun because it's too pricey for now.

No, leaving zones while in battle would be too easy, you could just run past all the zombies without a single fight. Also the system can't handle it. So even if I wanted to make it possible to leave zones while in battle, I couldn't.

You can heal up during a fight, if you had any items set up on your action bar. If you followed the tutorial, you were instructed to equip Small Medicine.

If you run away from zombies, they will give up the fight, they retreat to their original spawning point and you can leave the zone. But you're not supposed to pass all the zombies without a fight. Specially not if you just run past them. I might even disable running for this same reason. You can make it to the other side without battle, if you're careful.

Zombies notify with a (!) when start attacking you. When you see a (!) above a zombie, you know it comes after you. 

I feel like you just want it to be easier, but... The plan wasn't to make an easy game. Getting passed zones should be a challenge. Staying alive is just a matter of focus. Use ranged spells (Maaike has one, and the main character gets one pretty early in the game, you also can find or buy ranged weapons) to avoid bites. Use your grenades when zombies lock you in... And bring the pizza with you. (There is one in the oven in your home.)

If one of your characters is about to die, you can switch characters in the menu. You have to be out of battle for this. You can indeed not open the menu during battle. You have to make sure your action bar and weapon wheel is setup before you start a battle.

The trick is to not stand still and fight as less as zombies at the same time as possible. If you just don't run into a group of zombies at once, you should be fine. Just don't stand still, and don't fight more than 1 zombie at the time. If you have to, throw a grenade.

The gun and others uncommon weapons are indeed not cheap, but they do drop regularly, check your inventory. Drops have semi-randomized stats (they can be 2 points stronger or weaker than the stats given in the database) So if you have 5 pocket knifes, there is probably one stronger than the others. 

Maybe good to know if you want a better weapon: scientists carry pockets knifes, guards carry bombs and ammo, and cops (undead ones) drop guns, ammo and army knifes. If you get a gun though, use your bullets wisely. Bullets are pretty rare to find, and are 9g each, or 99g for 12. Early in the game, you're better off spending your money on beer for AP (mana).

I hope this helps you survive longer, maybe even not die at all. Should be doable, I can do it too.

Oh, and spam that Defense button. Buffs stack up twice and take a great deal off of the damage you receive. Zombies will learn this spell when you level up a few times.

Oh talking about leveling. Zombies get stronger, the higher level you get. The high of its level depends on the level of the active battle character. So if the main character is level 5, and you have Maaike selected, who is level 1, you will fight zombies of level 1. This doesn't depend on what area you're in, but on the characters level. (Although nurses are weaker than cops).