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The game looks nice, I have already played for about 3 or 4 hours, I think. I also have some things to say:

- I find it hard to find food, or at least on the quantity I should get, considering how quickly I starve and die because of it;

- This makes the game more about lucky than strategy, but I think your plan is for it to be more based on strategy;

- Food I collect, if I just spend gems to go "home", my food stock shows as empty. I don't know how this food would get lost ;

- Once I ended up going more to the east, and then I got stuck between two consecutive maps. I was on the east border of one, couldn't move but could go to the next map. When I went to this next map, I couldn't move either, just move back to the previous map. Also, my "energy" was decreasing by itself very quickly, even if I was standing still. I don't know if this was a bug, but it didn't make sense to me because I couldn't get out of it;

- When I'm near the starting point, I couldn't find a way to go to land (as someone also said above). I miss this, considering we can do this through gems (but only if we are more far from the land);

- At first I got a bit confused that I couldn't fight the monsters, only get hit or run away from them.

These are the main points that I feel like something is missing. But I like how you have to discover things by yourself, with no hints of what you may end up encountering. It's just like on the game itself: you are alone and know nothing about that world. And the player having the same approach to me is what makes the identity of this game and makes me want to play it again.

Even if sometimes I get a bit frustrated for not finding food at all, I want to continue playing it.

Do you intend to public a new version, before the final, so we can see the changes that are being made?

Yes, thank you! This may be the first time I've heard this kind of in-depth feedback from someone who also expresses a strong understanding of what the game is going for.

"It's just like on the game itself: you are alone and know nothing about that world. And the player having the same approach to me is what makes the identity of this game and makes me want to play it again."

This is exactly on point to what we want to do with this game, and I love that it came across. At the same time, your comments are super helpful. A few responses for you:

  • The one problem you described about the energy decreasing even while standing still, as well as getting stuck, is definitely a bug. I'll make a note to fix that.
  • Also making a note to make it possible to move back to land from the starting point.
  • Certain aspects of the food system aren't fully fleshed out, which is why it's not clear about some of the food disappearing, but will be soon. FYI: there are currently two types of food to find, and only one of them doesn't "survive" when you're out of the water.

There will definitely be updates made to this demo, which should be published sometime next month. Thanks again for this great feedback!